Draft1

Game Theory**
 * Corrections???

People think that games are just one idea that comes out of nowhere without much effort, which are not governed by any employer to create. All the people who think so are very wrong because all games are governed by a pattern that characterizes them, is but one theory and it is called the Theory of Games.


 * Game theory** is a branch of applied mathematics that is used in the social sciences, most notably in economics, as well as in biology (particularly evolutionary biology and ecology), engineering, political science, international relations, computer science, and philosophy. Game theory attempts to mathematically capture behavior in //strategic situations//, in which an individual's success in making choices depends on the choices of others.

We see that the games are studied mathematically because they take into account the statistical odds that are all decisions made by players in their respective games, also studied the variety of strategies that may have different types of games. Then we can see that games are not created as simply as the majority of people believe **(.)**


 * Classification of Games **

Cooperative Games
A game is //cooperative// if the players are able to form binding commitments. For instance the legal system requires them to adhere to their promises. In noncooperative games this is not possible.

Symmetric Games
A symmetric game is a game where the payoffs for playing a particular strategy depend only on the other strategies employed, not on who is playing them. If the identities of the players can be changed without changing the payoff to the strategies, then a game is symmetric. Many of the commonly studied 2×2 games are symmetric. The standard representations of chicken, the prisoner's dilemma, and the stag hunt are all symmetric games. Some scholars would consider certain asymmetric games as examples of these games as well. However, the most common payoffs for each of these games are symmetric.

Zero-sum Games
Zero-sum games are a special case of constant-sum games, in which choices by players can neither increase nor decrease the available resources. In zero-sum games the total benefit to all players in the game, for every combination of strategies, always adds to zero (more informally, a player benefits only at the equal expense of others). Poker exemplifies a zero-sum game (ignoring the possibility of the house's cut), because one wins exactly the amount one's opponents lose.

Those are some examples of the types of games around. This shows that the games are governed by certain rules before they created, if we analyze, the games are difficult to **created (create) ** and the persons have to think really good the games to be successful and endure for generations.

__Another thing extremely important **and** **(omit)** that calls attention is **the fact** **(omit)** that mathematics once again shows his hand at another point that marks the life of every human being, that are the games. The games that they played as a child were studied and created thanks to mathematics, that fact is telling us once again that our life without mathematics, **(it)** is nothing.__ ** (This is confuse for me) **

Alisbel Alcalá